cs.AI updates on arXiv.org 前天 13:16
VRScout:深度学习助力VR游戏自动化测试
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本文介绍了一种名为VRScout的深度学习代理,它能在VR环境中自主导航并与虚拟物体交互。通过学习人类演示,VRScout能够在有限的训练数据下达到专家级表现,并实时进行推理。

arXiv:2511.00002v1 Announce Type: cross Abstract: Virtual Reality (VR) has rapidly become a mainstream platform for gaming and interactive experiences, yet ensuring the quality, safety, and appropriateness of VR content remains a pressing challenge. Traditional human-based quality assurance is labor-intensive and cannot scale with the industry's rapid growth. While automated testing has been applied to traditional 2D and 3D games, extending it to VR introduces unique difficulties due to high-dimensional sensory inputs and strict real-time performance requirements. We present VRScout, a deep learning-based agent capable of autonomously navigating VR environments and interacting with virtual objects in a human-like and real-time manner. VRScout learns from human demonstrations using an enhanced Action Chunking Transformer that predicts multi-step action sequences. This enables our agent to capture higher-level strategies and generalize across diverse environments. To balance responsiveness and precision, we introduce a dynamically adjustable sliding horizon that adapts the agent's temporal context at runtime. We evaluate VRScout on commercial VR titles and show that it achieves expert-level performance with only limited training data, while maintaining real-time inference at 60 FPS on consumer-grade hardware. These results position VRScout as a practical and scalable framework for automated VR game testing, with direct applications in both quality assurance and safety auditing.

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VR游戏 深度学习 自动化测试
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