cs.AI updates on arXiv.org 10月22日 12:13
MASMP:强化记忆的实时策略游戏AI框架
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本文提出了一种名为MASMP的实时策略游戏AI框架,通过结合状态机提示与记忆机制,解决了现有方法中的幻觉和决策碎片化问题。实验证明,MASMP在StarCraft II游戏中击败了最难的内置AI,并展示了其语义理解与决策可靠性的优势。

arXiv:2510.18395v1 Announce Type: new Abstract: This paper proposes Memory-Augmented State Machine Prompting (MASMP), a novel framework for LLM agents in real-time strategy games. Addressing key challenges like hallucinations and fragmented decision-making in existing approaches, MASMP integrates state machine prompting with memory mechanisms to unify structured actions with long-term tactical coherence. The framework features: (1) a natural language-driven state machine architecture that guides LLMs to emulate finite state machines and behavior trees through prompts, and (2) a lightweight memory module preserving strategic variables (e.g., tactics, priority units) across decision cycles. Experiments in StarCraft II demonstrate MASMP's 60% win rate against the hardest built-in AI (Lv7), vastly outperforming baselines (0%). Case studies reveal the method retains LLMs' semantic comprehension while resolving the "Knowing-Doing Gap" through strict state-action mapping, achieving both interpretability and FSM-like reliability. This work establishes a new paradigm for combining neural and symbolic AI in complex decision-making.

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MASMP 实时策略游戏 AI 状态机提示 记忆机制
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