cs.AI updates on arXiv.org 10月21日 12:11
XRL算法调试评估方法研究
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本文提出了一种新的XRL算法调试评估方法,通过Atari的Ms. Pacman环境和四种XRL算法进行测试,发现只有一种算法在测试目标上达到了随机准确性以上,且用户在选择时普遍过于自信,且用户对解释的易识别和理解程度与其准确性无相关性。

arXiv:2510.16956v1 Announce Type: new Abstract: Debugging is a core application of explainable reinforcement learning (XRL) algorithms; however, limited comparative evaluations have been conducted to understand their relative performance. We propose a novel evaluation methodology to test whether users can identify an agent's goal from an explanation of its decision-making. Utilising the Atari's Ms. Pacman environment and four XRL algorithms, we find that only one achieved greater than random accuracy for the tested goals and that users were generally overconfident in their selections. Further, we find that users' self-reported ease of identification and understanding for every explanation did not correlate with their accuracy.

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XRL算法 调试评估 Ms. Pacman 用户选择 准确性
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