cs.AI updates on arXiv.org 10月09日
游戏化学习设计解决合并后信息系统整合挑战
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本文探讨如何通过游戏化学习设计解决合并后信息系统整合的挑战,包括高学习曲线和低学习动机问题,并提出了一个针对信息系统整合的游戏化学习设计框架。

arXiv:2510.06302v1 Announce Type: new Abstract: Post-merger integration states unique challenges for professionals responsible for information system integration aimed on alignment and combination diverse system architectures of merging organizations. Although the theoretical and practical guidance exists for post-merger integration on the business level, there is a significant gap in training for information system integration in this context. In prior research specific methods AMILI (Support method for informed decision identification) and AMILP (Support method for informed decision-making) were introduced for the support of information system integration decisions in the post-merger integration. But during the practical application was reported high learning curve and low learner motivation. This paper explores how game-based learning design can address these limitations by transforming static method training into engaging learning experience. The study analyzes foundational learning theories, cognitive load and motivation models, and serious game design frameworks to identify the essential requirements for a game-based learning design framework tailored to information system integration in post-merger integration. Requirements are structured in two components: the transformation process and resulting learning experience. The paper concludes with a plan for developing and evaluating the proposed framework through iterative design and real-world validation.

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游戏化学习 信息系统整合 合并后整合
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