Research 09月12日
生成AI游戏开发案例研究
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本文探讨了利用生成式AI工具在短时间内进行游戏开发的案例,分析了成功经验和改进空间,为AI工具开发者提供改进方向。

A Generative AI Game Jam Case Study from October 2024

Generative Artificial Intelligence (GenAI) promises to democratize many creative endeavors, from art, to music, to writing. However, video games are an underexplored field for GenAI given the highly multi-modal and interactive nature. In this work, we present a case study game-jam-style game development process (performed over only a few days!) making heavy use of available GenAI tools (as of October 2024) to create a game called Plunderwater: Sunken Treasure, a title selected from among GenAI suggestions. We share our impressions of what worked well and what could use improvement, and hope that this paper will serve as a guide for GenAI tool developers to focus on the highest impact future improvements and as a starting point for future GenAI for game development benchmarks.

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游戏开发 生成式AI 案例研究
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