Nvidia Developer 09月03日
NVIDIA Omniverse更新,加速机器人与AI开发
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NVIDIA在SIGGRAPH大会上发布了Omniverse库和Cosmos世界基础模型的更新。此次更新基于OpenUSD技术,为开发者提供了新的库、模型和工具,以构建物理准确的虚拟环境和理解现实世界的AI代理。重点包括:OpenUSD Exchange SDK 2.0增强了物理AI工作流,SimReady材料库提供了用于物理AI的数千种USD格式材料;实现了MuJoCo与USD格式的数据互操作性;NuRec库能够将真实世界传感器数据转化为OpenUSD模拟环境;Isaac Sim 5.0和Isaac Lab 2.2进一步提升了机器人模拟和学习框架的能力,以更接近真实世界的行为进行模拟。

💡 **OpenUSD驱动的Omniverse更新** NVIDIA在SIGGRAPH上发布了Omniverse库和Cosmos世界基础模型的更新,这些更新深度整合了OpenUSD技术。OpenUSD作为物理AI工作流的基础,使开发者能够集成3D数据,从而构建高保真的模拟环境,并加速机器人、自动驾驶汽车和工业系统等领域的开发。OpenUSD Exchange SDK 2.0的更新,特别是新增的UsdPhysics模块和分层资产结构,直接简化了物理学在机器人模型中的集成,为开发者提供了一个开源框架来优化3D数据工作流。

🌿 **SimReady材料库提升模拟真实性** NVIDIA推出的SimReady材料库是一个开源集合,包含数千种为物理AI设计的USD格式基材。这些材料采用MaterialX/OpenPBR v1.1,不仅提供高质量的物理基础渲染(PBR),还包含LIDAR和RADAR等传感器的非视觉数据语义标签(如热成像、超声波)。这使得开发者能够将真实世界的材料属性导入NVIDIA Isaac Sim等模拟环境,实现更精准的传感器模拟和物理交互,从而加快物理AI管线的迭代速度和保真度。

🔗 **MuJoCo与USD数据互操作性增强** NVIDIA与Google DeepMind合作,通过增强MuJoCo(MJCF)和USD格式之间的数据互操作性,简化了机器人数据的生成过程,提高了准确性和一致性。新推出的mujoco-usd-converter工具,利用OpenUSD Exchange SDK 2.0和Google DeepMind的MjcPhysics USD Schema,实现了MJCF数据到USD格式的无缝转换。Google DeepMind也通过MjcPhysics USD Schemas和SdfFileFormatPlugin,实验性地实现了USD数据导入MuJoCo,并正在开发动画层面的原生导出支持。

🌌 **NuRec库实现高保真场景重建** NVIDIA Omniverse NuRec库结合了RTX光线追踪和3D高斯溅射技术,能够将真实世界的传感器数据转化为交互式的OpenUSD模拟环境。这种方法实现了高保真度的世界重建,具有极高的效率和规模。NuRec渲染已集成到Omniverse Kit SDK、Isaac Sim和CARLA等主流开发平台中,为用户提供了一种捕捉真实世界数据、进行重建并将其部署到模拟环境中的强大工具链。

🚀 **Isaac Sim 5.0与Isaac Lab 2.2加速机器人模拟** Isaac Sim 5.0和Isaac Lab 2.2是开源机器人模拟和学习框架的重要更新,它们使得模拟设置更快、更一致,并更贴近真实世界的行为。Isaac Sim 5.0的开发者预览版引入了基于OpenUSD的机器人和OmniSensor Schema,标准化了USD中的机器人和传感器定义。此外,PhysX扩展现在支持通过OpenUSD Schema定义的新的关节摩擦模型,这使得模拟机器人运动能更准确地反映实际情况。

At SIGGRAPH, NVIDIA announced updates to the NVIDIA Omniverse libraries and Cosmos world foundation models (WFMs). Powered by OpenUSD, developers can access new libraries, models, and development tools for building physically accurate virtual environments and AI agents that understand the real world.

Simulating robots that understand and interact quickly and reliably with the real world is now easier with the latest releases from NVIDIA, including:

New Omniverse libraries advance world composition applications

OpenUSD serves as a foundational technology for physical AI workflows, empowering developers to integrate 3D data for highly detailed simulations and accelerating development across robotics, autonomous vehicles, and industrial systems. 

The OpenUSD Exchange SDK 2.0 includes new modules for UsdPhysics authoring and a layered asset structure​, facilitating direct integration of physics into robot models. The SDK is an open-source framework for streamlining 3D data workflows, enabling developers to integrate their 3D data for highly detailed simulations and accelerate robotics development. It is available now on GitHub and PyPi.

In physical AI, bringing geometric data into a simulated environment is only the beginning. To train models effectively, materials must be more than visually realistic; they need to be simulation-ready. NVIDIA released a SimReady materials library. This open-source collection of thousands of substrate materials for physical AI, authored in USD with MaterialX/OpenPBR feature:

    UsdShade-based materials leverage OpenPBR v1.1 to provide high-quality, physically-based rendering (PBR).Semantic labeling for non-visual data in LIDAR and RADAR (like thermal, ultrasonic). 

All materials in the library are needed for accurate sensor simulation and realistic physical interactions. Because it supports both visual and non-visual rendering, developers can import into simulation environments such as NVIDIA Isaac Sim and add realistic materials to their simulations, for faster iteration and higher fidelity in physical AI pipelines..

Building an interoperable data pipeline from MuJoCo to USD

NVIDIA and Google DeepMind are empowering robotics developers through enhanced data interoperability between MuJoCo (MJCF) and USD formats, enabling more accurate and consistent robot data generation.

A new mujoco-usd-converter, built using OpenUSD Exchange SDK 2.0 and the MjcPhysics USD schemas from Google DeepMind, provides interoperable conversion of MJCF data to the USD format. Early release of MJCF to USD data conversion is also available on GitHub and PyPi.

To start using the converter, install the Python wheel into a virtual environment using your favorite package manager:

pip install mujoco-usd-convertermujoco_usd_converter /path/to/robot.xml /path/to/usd_robot

See mujoco_usd_converter --help for CLI arguments.

Alternatively, the same converter functionality can be accessed from the Python module directly, which is useful when further transforming the USD data after conversion.

import mujoco_usd_converterimport usdex.corefrom pxr import Sdf, Usdconverter = mujoco_usd_converter.Converter()asset: Sdf.AssetPath = converter.convert("/path/to/robot.xml", "/path/to/usd_robot")stage: Usd.Stage = Usd.Stage.Open(asset.path)# modify further using Usd or usdex.core functionalityusdex.core.saveStage(stage, comment="modified after conversion")

Google DeepMind has introduced a new experimental release. It enables USD data imports into MuJoCo through the new MjcPhysics USD Schemas and a new SdfFileFormatPlugin that brings MJCF into the USD ecosystem. Native support for simulation exporting as animation layers is also on the way. Release details can be found in Google DeepMind documentation and GitHub.

Real-world scene reconstruction for physical AI

NVIDIA Omniverse NuRec libraries combine NVIDIA RTX ray tracing with 3D Gaussian splatting to turn real-world sensor data into interactive OpenUSD simulation environments. This results in high-fidelity world reconstruction at incredible scale and efficiency. NuRec rendering is integrated in the Omniverse Kit SDK, Isaac Sim, and CARLA, a leading open-source simulator used by over 150,000 developers. 

The following is a sample tutorial on how to capture real-world data, train a reconstruction, and load the results into Isaac Sim:

    Capture a scene with 100 photos from all angles and good lightingReconstruct the scene with COLMAP and 3DGUTDeploy the scene by exporting in USD, normalizing, and importing to Isaac Sim.

Read the detailed steps on how to import a real-world scene into Isaac Sim.

Isaac Sim 5.0 and NVIDIA Isaac Lab 2.2 

Figure 1. A robotic arm interacting with a soft teddy bear inside Isaac Sim, demonstrating deformable object handling

Isaac Sim 5.0 and Isaac Lab 2.2 are advancing open-source robot simulation and learning frameworks, making simulation setup faster, more consistent, and closer to real-world behavior. Available on GitHub, the early developer preview of Isaac Sim 5.0 includes OpenUSD-based robot and OmniSensor schemas that standardize robot and sensor definitions in USD. 

The PhysX extension now supports a new joint friction model defined through an OpenUSD schema. Developed with Hexagon’s Robotics division and maxon, it enables simulated robot movements to more closely match real-life behavior.

Industry leaders like Amazon Lab126, Boston Dynamics, Figure AI, Haply Robotics, Hexagon, Lightwheel, RAI Institute, Resim.ai, and Skild AI are adopting NVIDIA Isaac libraries and AI models—such as Isaac Sim and Isaac Lab—to accelerate their AI robotics development.

Get started with robot simulation

Start building today with the latest NVIDIA Omniverse Libraries and tools, including NuRec, Omniverse Kit SDK 108, SimReady materials library, NVIDIA MuJoCo-to-USD data converter (early release on GitHub and PyPi), USD Exchange SDK 2.0, and early developer previews of Isaac Sim 5.0 and Isaac Lab 2.2.

Check out how these OpenUSD all-stars are accelerating their physical AI workflows. Interested in becoming an all-star? Take the next step in your career with the OpenUSD Development certification—an industry-recognized, professional-level exam that validates your ability to build, maintain, and optimize 3D content pipelines using OpenUSD.

Stay up to date by subscribing to NVIDIA news and following NVIDIA Omniverse on Discord and YouTube. Watch the NVIDIA Research special address at SIGGRAPH.

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NVIDIA Omniverse OpenUSD AI机器人 物理AI 虚拟环境 NVIDIA Isaac Sim SIGGRAPH
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