cs.AI updates on arXiv.org 08月12日
Vertex Features for Neural Global Illumination
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本文提出神经顶点特征,通过在网格顶点存储可学习特征,优化了3D场景重建中的内存效率,同时提高了特征表示质量,实验证明其内存消耗仅为传统网格表示的五分之一,且保持相当渲染质量。

arXiv:2508.07852v1 Announce Type: cross Abstract: Recent research on learnable neural representations has been widely adopted in the field of 3D scene reconstruction and neural rendering applications. However, traditional feature grid representations often suffer from substantial memory footprint, posing a significant bottleneck for modern parallel computing hardware. In this paper, we present neural vertex features, a generalized formulation of learnable representation for neural rendering tasks involving explicit mesh surfaces. Instead of uniformly distributing neural features throughout 3D space, our method stores learnable features directly at mesh vertices, leveraging the underlying geometry as a compact and structured representation for neural processing. This not only optimizes memory efficiency, but also improves feature representation by aligning compactly with the surface using task-specific geometric priors. We validate our neural representation across diverse neural rendering tasks, with a specific emphasis on neural radiosity. Experimental results demonstrate that our method reduces memory consumption to only one-fifth (or even less) of grid-based representations, while maintaining comparable rendering quality and lowering inference overhead.

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3D场景重建 神经渲染 神经顶点特征 内存优化 渲染质量
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